OwlVision GDSII Viewer - References


[ Algorithms for Boolean Mask Operations (Based on the Plane Sweep Technique) ]

  1. Mark de Berg, Marc van Kreveld, Mark Overmars, and Otfried Schwarzkopf, Computer Geometry - Algorithms and Applications, Second Edition, 2000, Chapter 1 & Chapter 2, pp. 1-43
       
  2. Jon Louis Bentley and Thomas A. Ottmann, "Algorithms for Reporting and Counting Geometric Intersections," IEEE Transactions on Computers, Vol. C-28, No. 9, September 1979, pp. 643-647
           
  3. Jon Louis Bentley and Derick Wood, "An Optimal Worst Case Algorithm for Reporting Intersections of Rectangles," IEEE Transactions on Computers, Vol. C-29. No. 7, July 1980, pp. 571-577
       
  4. Ulrich Lauther, "An O(N log N) Algorithm for Boolean Mask Operations," 18th Design Automation Conference, 1981, pp. 555-562
       
  5. James A. Wilmore, "Efficient Boolean Operations on IC Masks," 18th Design Automation Conference, 1981, pp. 571-579
        
  6. J. Nievergelt and F. P. Preparata, "Plane-Sweep Algorithms for Intersecting Geometric Figures," Communications of the ACM, October 1982, Vol. 25, No. 10, pp. 739-747
       
  7. Thomas Ottmann, Peter Widmayer, and Derick Wood, "A Fast Algorithm for the Boolean Masking Problem," Computer Vision, Graphics, and Image Processing, 30, 1985, pp. 249-268
          

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last update: March 05, 2007